While I’m waiting on getting a more meaty article up here on the front page, I thought I’d drop some interesting links to peruse.
– After an analog game workshop some of GD09 had with some students from GD11, I thought I would share a link to Street Fighter HD designer David Sirlin’s blog, where he talks a bit about rule design. Check out the rest of his site too, he’s a smart if very opinionated guy.
– Former VFS instructor Borut Pfeifer has been blogging about whether videogames can ever affect people emotionally and reflect on relevant cultural issues, like novels or film can, after accepting a wager from Steve Gaynor. It’s a weighted question, and the debate has even reached Newsweek’s gaming aficionado, N’gai Croal.
– Check out Game Career Guide’s article on Entry-Level Design positions, as well as Types of Designers; it’s hard to get anyone to spit out exactly what you will be doing as a game designer, many times you will be spoken to as a general game developer at VFS and these roles are obscured.
Keep an eye out for a larger update soon
– Nick
This entry was posted on April 16, 2008 at 2:51 am and is filed under Industry Comment . You can follow any responses to this entry through the RSS 2.0 feed
You can leave a response, or trackback from your own site.
Randomosity
While I’m waiting on getting a more meaty article up here on the front page, I thought I’d drop some interesting links to peruse.
– After an analog game workshop some of GD09 had with some students from GD11, I thought I would share a link to Street Fighter HD designer David Sirlin’s blog, where he talks a bit about rule design. Check out the rest of his site too, he’s a smart if very opinionated guy.
– Former VFS instructor Borut Pfeifer has been blogging about whether videogames can ever affect people emotionally and reflect on relevant cultural issues, like novels or film can, after accepting a wager from Steve Gaynor. It’s a weighted question, and the debate has even reached Newsweek’s gaming aficionado, N’gai Croal.
– 1up has an article covering the zany flash game You Have To Burn The Rope. Check it out for their impressions.
– Check out Game Career Guide’s article on Entry-Level Design positions, as well as Types of Designers; it’s hard to get anyone to spit out exactly what you will be doing as a game designer, many times you will be spoken to as a general game developer at VFS and these roles are obscured.
Keep an eye out for a larger update soon
– Nick
This entry was posted on April 16, 2008 at 2:51 am and is filed under Industry Comment . You can follow any responses to this entry through the RSS 2.0 feed You can leave a response, or trackback from your own site.